[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="2_3" last="no" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_vimeo id="144885464" width="640" height="360" autoplay="no" api_params="&portrait=0&byline=0&badge=0&title=0&color=ffffff" class=""/][/fusion_builder_column][fusion_builder_column type="1_3" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

In this tutorial I'm going to show you how to use X-Particles and TurbulenceFD to create additional debris and dust or smoke for your C4D dynamics simulations.

Follow up Tutorial (using XP 3.5): vimeo.com/149139316

Scene File: https://florianthamer.com/wp-content/uploads/2016/05/Particles_For_Dynamics.zip
This is the scene you see at the end of the tutorial.[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]