May 2, 2016Comments are off for this post.

Cinema 4D Tutorial: Using X-Particles for Dynamic Simulations (using XP 3.5)

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="2_3" last="no" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_vimeo id="149139316" width="640" height="360" autoplay="no" api_params="&portrait=0&byline=0&badge=0&title=0&color=ffffff" class=""/][/fusion_builder_column][fusion_builder_column type="1_3" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

In this tutorial I'm using the recently published X-Particles 3.5 to improve dynamics simulations with dust/debris even more.
I'm also using the Question/Answer system to have more control over the spawned debris.

This is a follow-up tutorial for this one: vimeo.com/144885464
Be sure to check it out first, as I'm not going over all the details on how this setup works.

If you haven't updated to X-Particles 3 yet you should definitely consider it now, as the 3.5 Update has A LOT of new features and improvements.

Scene file: https://florianthamer.com/wp-content/uploads/2016/05/Collision_Tut_04.c4d.zip[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Cinema 4D Tutorial: Using XPresso and Python to throw some Balls around

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="2_3" last="no" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_vimeo id="145558798" width="640" height="360" autoplay="no" api_params="&portrait=0&byline=0&badge=0&title=0&color=ffffff" class=""/][/fusion_builder_column][fusion_builder_column type="1_3" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

This this tutorial we are calculating trajectories in XPresso.
I'm using Python Script to calculate an equation that would be rather complex if it would be done with XPresso Nodes only.
I'm also showing you how to create a Python Node that let's you access a certain Object inside a Hierarchy.
I know, XPresso and Scripting tutorials are quite boring, but stay with me on this one, you maybe pick up a thing or two that you can need in one of your future projects.

Link to the trajectory Flash application: n-created.com/2013/11/12/projectile-initial-velocity-angle-to-hit-coordinate/
The .c4d files: https://florianthamer.com/wp-content/uploads/2016/05/Mortar_Tutorial.zip[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Cinema 4D Tutorial: X-Particles and TurbulenceFD for Dynamic Simulations

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="2_3" last="no" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_vimeo id="144885464" width="640" height="360" autoplay="no" api_params="&portrait=0&byline=0&badge=0&title=0&color=ffffff" class=""/][/fusion_builder_column][fusion_builder_column type="1_3" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

In this tutorial I'm going to show you how to use X-Particles and TurbulenceFD to create additional debris and dust or smoke for your C4D dynamics simulations.

Follow up Tutorial (using XP 3.5): vimeo.com/149139316

Scene File: https://florianthamer.com/wp-content/uploads/2016/05/Particles_For_Dynamics.zip
This is the scene you see at the end of the tutorial.[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Cinema 4D Tutorial: Smoke Flower with TurbulenceFD and XParticles

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="2_3" last="no" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_vimeo id="142152491" width="640" height="360" autoplay="no" api_params="&portrait=0&byline=0&badge=0&title=0&color=ffffff" class=""/][/fusion_builder_column][fusion_builder_column type="1_3" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="" padding="" margin_top="" margin_bottom="" animation_type="" animation_direction="" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

In this Cinema 4D tutorial I show you how to animate a blooming flower using X-Particles and TurbulenceFD.

[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Praecox

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][fusion_imageframe lightbox="no" gallery_id="" lightbox_image="" style_type="none" hover_type="none" bordercolor="" bordersize="0px" borderradius="0" stylecolor="" align="none" link="" linktarget="_self" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" hide_on_mobile="no" class="" id=""] Praecox[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Levitate

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][fusion_imageframe lightbox="no" gallery_id="" lightbox_image="" style_type="none" hover_type="none" bordercolor="" bordersize="0px" borderradius="0" stylecolor="" align="none" link="" linktarget="_self" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" hide_on_mobile="no" class="" id=""] Levitate[/fusion_imageframe][/fusion_builder_column][fusion_builder_column type="1_1" last="yes" spacing="yes" center_content="no" hide_on_mobile="no" background_color="" background_image="" background_repeat="no-repeat" background_position="left top" hover_type="none" link="" border_position="all" border_size="0px" border_color="" border_style="solid" padding="" margin_top="" margin_bottom="" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" class="" id=""][fusion_text]

[sdm_download id="301" fancy="0" button_text="Download 4k Version"]

[/fusion_text][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Vortex_2

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][fusion_imageframe lightbox="no" gallery_id="" lightbox_image="" style_type="none" hover_type="none" bordercolor="" bordersize="0px" borderradius="0" stylecolor="" align="none" link="" linktarget="_self" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" hide_on_mobile="no" class="" id=""] Vortex_2[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Vortex_1

May 2, 2016Comments are off for this post.

Triangulate

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][fusion_imageframe lightbox="no" gallery_id="" lightbox_image="" style_type="none" hover_type="none" bordercolor="" bordersize="0px" borderradius="0" stylecolor="" align="none" link="" linktarget="_self" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" hide_on_mobile="no" class="" id=""] Triangulate[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

May 2, 2016Comments are off for this post.

Sphurl

[fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][fusion_imageframe lightbox="no" gallery_id="" lightbox_image="" style_type="none" hover_type="none" bordercolor="" bordersize="0px" borderradius="0" stylecolor="" align="none" link="" linktarget="_self" animation_type="0" animation_direction="down" animation_speed="0.1" animation_offset="" hide_on_mobile="no" class="" id=""] Sphurl[/fusion_imageframe][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]